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Chapter 8

What should you do?

Attack the cleric

The cleric is obviously the weakest, and easiest source of XP. You might as well get her out of the way first. You easily sneak up behind her and use your only available attack - ROLL. With the additional stat boosts from the bracelets, you had enough STR and AGI to kill her with a single hit. She gives a small yelp before disappearing, but her companion is too absorbed in her killing spree to notice.

You hear the *BING* of a level up, but this is no time to check your stats. Instead, you carefully examine the two remaining threats.

The hawk seems to fly near the sheep and swoop down at the ones that try to run away. You guess that is the hunter's instinct - they sense fear and seek the thrill of the hunt; although these sheep are clearly no challenge for it. If you don't try to run you should be safe for now. You also notice something else - there's a small white ribbon around it's neck - an ECHO SCARF! You've heard of these rare items - they allow animals to talk.

The tamer's whip has a range of about 12 feet, and as long as there are sheep within that radius, she is content to stay put. If required, she will take a few steps, but she just wants to get the 5 wool as quickly as possible with minimal effort.

If you walk slowly away to the edge of the meadow, you should be able to avoid them until they leave. On the other hand, the tamer is sure to notice her companion is gone - then what will she do? Plus that ECHO SCARF will be very useful if you are able to get it somehow.

Avoid combat or fight?

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