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Chapter 48
by
Almax
Fight time!
Attack!
KRREEEE-YAAHHH! You swing your arms down, {if@ Weapon == 2}and land a{if RocketSledgeaxe == True} hefty rocket-propelled hammer hit{else} solid hit{endif}{elseif Weapon == 1}{if BatonVolt == True}and crunch the electrically-sparking end of your baton staff{else}and rat-tat two quick hits of your electrically charged batons{endif}{endif} against the monster's flank, just as it swings towards you with its own attack.
Luckily (no, wait, skillfully), your attack came fast enough that it was able to land just a bit before the monster's, and {if@ Weapon == 2}came hard enough that it completely throws the evil little critter off balance{elseif Weapon == 1}the electric shocks completely mess up its mojo{endif}. The monster's scythe still touches you, but only barely, and with barely enough **** to even {if Armour == 2}be felt through your clothes{else}make a tink noise against your armour{endif} as it {if@ Weapon == 2}stumbles from your heavy impact{elseif Weapon == 1}jitters around with blue electricity running and flickering off in it. Plus, you initial impact wasn't too shabby, either!{endif}
Hey, good for you! This first ever monster encounter is going so well right now. But you can't get too happy just yet, despite your initial OVERWHELMING success -- the monster's still definitely in the fight, thanks to its chitin {if@ Weapon == 2}absorbing most of the initial impact{if RocketSledgeaxe == 2} (but getting cracked in a cosmetically irreparable manner along the way!){endif}{elseif Weapon == 1}reducing the amount of electricity that actually reached its main body{endif}.
Still, it's totally rocked and reeling right now, but you can't gloat about that any longer! You need to focus on getting your next hit in, before it's able to recover and get all scary!
Where do you aim?!
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Becoming a Warrior!
Or trying to!
A young girl decides to follow her dreams of becoming a beacon of hope! If the world will let her, that is... (Game mode is HIGHLY recommended)
Updated on Apr 8, 2026
by Almax
Created on Dec 25, 2019
by Almax
You can customize this story. Simply enter the following details about the main characters.
With every decision at the end of a chapter your game state can change. Here are your current variables.
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