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Chapter 26 by simmaster
Do you find any location of interest?
A small town.
After running with your pack for hours, you see lights in the distance. You assume it to be a village or town, and since you can see the sun rising it seems like a good place to check out. During the day you'll pass off as a villager NPC. Then you'll have time to perhaps get some useful information from whoever is to be found in there.
You find a guard patrolling a road leading to the town, and you attack him with your wolves. You need clothes if you want to have any hopes of blending in, and NPCs' corpses last longer than heroes'. You also get a nice, albeit very small, XP gain from it. Morning arrives conveniently enough shortly after, and you loot the guard, putting on the clothes he wore underneath the armor while keeping the armor itself unequipped. You want to blend in, not be confused for a guard.
Then you walk towards the town as an ordinary human NPC with two wolf pets flanking him. The town has a rather cheap wall build around it, and the gate is open and unguarded. Excellent.
You look to your wolves, realizing that they still count as enemy monsters and not friendly pets. Taking them inside would without a doubt get them killed and reveal your identity, so you order them to stay outside. They obediently sit down, and you give them the further instructions to not simply wait outside the gate for someone to find and kill them, but wait somewhere further away. Again they happily obey and run off with their tails wagging.
Then you enter the town through the gate. You're almost immediately at the town square, a humbly sized area with a marketplace and most buildings of interest placed nearby. Now might be a good time to decide which of said buildings interest you the most.
Where to go first?
Game Monster
From Creep to Boss
You come into being as a low-level monster, the kind heroes chew through like popcorn. You know the drill, whether you're a player yourself or an artificial intelligence, and you're sick of it. You set out on your own quest: to defeat the heroes at any cost (or at least be an epic boss somewhere down the line).
Updated on Mar 13, 2026
by Witmann
Created on May 11, 2015
by Cantalope
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