Chapter 4
by
thestarwarrior
Will Hunter investigate the cabin?
[P] Hunter approaches the cabin.
[Afternoon]
Hunter took a quick sniff of the air to see if she was being followed. So far, she couldn’t smell any more goblins, but she could smell the scent of burning wood. A human settlement must be nearby. She had to be on her guard as humans had a tendency to shoot first and ask questions later when it came to dealing with their kind.
After a few hour's walk, she arrived at what appeared to be a hunter’s cabin. As she stepped onto the patio and peered through the windows, it looked like the building was abandoned. Either that or the hunters were just away.
She looked down at the latch to the window and noticed that it was hanging loose. With just a little ****, she could push the window open.
[P] Hunter attempts to open the window.
Dose the bandit brake in?
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IMPREGNATAR | ANARCHY
A FREEFORM GAME OF SURVIVAL AND IMPREGNATION
An anarchy variant of IMPREGNATAR. While the original had a set handful of GMs, a canon timeline and balanced encounters, this version does away with balance by allowing anyone to GM any posts, including their own. This is an interactive survival story that's like a combination of D&D, Dark Souls, and Zelda. Your character awakens spawned into the middle of an unfamiliar forest. They have little memory of who they are or how they got there, and all but the faintest of survival assets. Post by post they will explore their surroundings hoping to gain skills, level up, and survive by avoiding any Bad End scenarios with a horrific (and probably kinky) fate. Or, in this case, probably experience as many Bad Ends as possible as they traverse multiple timelines.
Updated on Jan 1, 2025
by StabilizerEmerald
Created on Jul 26, 2021
by SkyDreamer
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