Game Master's Ark inc.

Game Master's Ark inc.

Adult games that will change your life.

Chapter 1 by Grif*end Grif*end

Game: Will of Change

In its core the game is fairly simple each player takes a turn rolling the die and moving clockwise along the board for the amount they rolled and then draw a colored card corresponding to the color of the square they landed, then the player gets to decide if they will accept the card effect or drop out of the game.
The game can end if a player lands on a white or black square (the final square of each loop) or if only a single player still remains in the game.

However there are several elements complicating and adding depth to the game.

-1.Endgame: In Will of Change the winner gets a wish at the end of the game however what they get to wish for changes depending on how many loops they have completed at the time the game ends for that reason a player may decides to continue playing in hopes of "winning big"
loop effects:
0 loops: No winner every player receves a penalty

1 loops: Single change of choice to self

2 loops: Multiple (number of players) changes of choice to self OR Single one other player

3 loops: Any changes to self OR multiple one other player OR single non-player

4 loops: Any changes to self + single to 1 other person (any) OR any single other player OR multiple non-player OR single small group

5 loops: Any changes to self + multiple to 1 other person (any) OR any two other players OR any to on non-player OR single group OR Enhance probability of future -event (low)

6 loops: Any changes to self + 1 other person OR any other players OR any to multiple non-players OR single any group OR Enhance probability of future event (high) OR Single Transhuman/logic defying change to self

7 loops: Any changes to self + multiple other people OR any players OR any non-player OR multiple any group OR Enhance probability of future event (certainty) OR Multiple Transhuman/logic defying change to self OR Reality defying wish

Additionally the winner (0 loops doesn't count) can choose if the players keep the transformations caused by the game or return to how they were at the start of the game. (All or nothing)

-2.Black and White cards :players draw one white and one black card at the start of the game (+ one white after they completing loops 2,4,6 and a black one for completing loops 1,3 and 5) that they can be used during the game for various effects

White cards:

1 (replace roll results with 1)

2 (replace roll results with 2)

3 (replace roll results with 3)

4 (replace roll results with 4)

5 (replace roll results with 5)

6 (replace roll results with 6)

Reroll (roll again you may keep rerolling if the same result is rolled, reroll cards are stackable)

Black Cards:

Negate (nullifies all cards for this turn)

Redraw (draw and additional colored card of your choosing and chose which card you'll keep)

Protection (nulls a coloured card effect as it happens can only be used on other players)

Pass (lose turn)

Double turn (play two round in a row but accumulate discord(see below) additionally the player activating this card can't use any other cards this round.)

Deflection (roll dice if 5 or 6 redirect to a random player if played as a reaction will always work and can specifically target original deflector) target

Reversal (nullifies the most recent change)

-3.Curse of discord :players will receive additional random* effects equal to the number of players present in the same tile before rolling.

-4.Game "Rounds": It is quite possible for the game to end without any of the players fulfilling the victory conditions if this happens the players still in the game can chose to play a new "round" or agree to end the game in a draw, these players only these players can chose if they wish to keep the changes they received over the course of the last round or return to how they were at the start of the round (have the choice to keep a single change of their liking), players lose all memories of previous round at the start of each round and only the winner of the game can actually get a glimpse of these events.

Lets talk a bit about the colored cards, they are divided into 6 colors each with different effects: orange (effecting the target's general anatomy and biology ), yellow (effecting the target's specific anatomical features or characteristics ), green (effecting the target's past and experiences) , blue (effecting the target's mind and general mentality ), red (effecting the target's personality and aesthetics ) and purple (effecting the target's goals and visions for the future)

As a general rule all the changes caused by the game are retro-active affecting the players in the past (how far back or recent depends on the individual change) however the players will retain their original memories from the start of each game Round and other than the obvious changes in their present they will initially only be able to access information on their most recent realities if they actively try to remember them but this will become easier and easier as they game progress and they accumulate more changes.

An other point about the changes caused by this game is that (outside of Discord effects) will only change a single aspect in the affected player and keep changes to the timeline to a minimum when possible, this means that if a genius doctor will retain their title and their accomplishments even if they turn into an an idiot from the effects of a card, as for how could that happen it could be just dumb luck or perhaps the new trait has somehow helped reach the same point through different means. That said as changes pile up they might synergise to create a vastly different reality from the original.


Game:Mage King's Wand

A simple game were each turn the players draw sticks bearing marks, the player that gets the stick with the king's symbol can issue a command to an other player by using the number on the player's stick, however it's uknown what numbers each players has until the command is given, then a new round begins.
The commands can be actions or changes and they can be anything as long as they don't interfere with a player's ability to continue the game.
Orders can and will remain in effect for the entirety of the game unless stated otherwise by the order itself.
Actions that are impossible to complete by a player will be ignored.
The game ends if a king decides to declare the end of the game instead of issing an order.


Game: Whoopsy

(a game similar to "sorry" only players get transformed each time their pawns get sent back at the start or they are unable to move their pawns, the game rewards players with transformation of their choosing upon a pawn finishing depending on the order they did and how many enemy pawns had they sent back at the start.)
w.i.p

Game: Battlehexers

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Game: The Game of Re:Life

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Game: Sparkle!

A new magic warrior is here to protect the city and capture the insidious evil agents hiding among the citizens, thankfully they are not alone loyal fans will do their best to help them combat these villains, however be careful of the stalker who will stop at nothing to be left alone with their beloved hero.

(Inspired by Bang !)

Game: Deviants

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Game: Corruptor

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Game:Jinxit

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Game: Matchmaker quiz

Players get paired up and have their compatibility tested by each taking a turn answering a series of questions.

Matchmaker quiz prides in it's ability to always find the ideal partner of it's user on their first try.

Game: MCx3 (Magic Clothes Mind Controlling Magical Cuties)

A gatcha game where players take the role if a destiny weaver and use Magical Dresses to "capture" and form a contract with women turning them into warriors of the spirit realm known as Magical cuties at the times they are .

The girls can rack up some amazing real life bonuses during they fight while the weaver get to guide their fate towards his desired path.

Game:God-World

The ultimate VRMMO experience! As a wondering soul explore the world that lies beyond reality amass powers and abilities and try to realise your potential to godhood. God-World offers absolute freedom to it's and their progression! You can engage in vicious battles, daring explorations of the unknown, farming exotic species of animals and plants, Forging legendary artifact, Trade with other players or do all that together and more !

Disclaimer: God-World or Game Master's Ark inc and their associates bear no responsibility for loss of core aspects the player might experience by playing the game.

Game:Fetish Fighter V : A fighting videogame where players control a custom characters created in their image armed with a "fetish" (objects containing a powerful spiritual entity.) of their choosing and fight for supremacy. Depending on the game mode players that win may receive a blessing while players that lose will have to either suffer the wrath of their fetish or become inflicted by a curse from the fetish of their opponent.

An additional feature of this latest instalment of game allows players to make pacts with their fetishes to unlock powerful moves even mid-fight.

Game:The Geas

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(Inspired by the game elixir)

Game: Basements and Babes

The ultimate Ttrpg! Take the role of a hero, a villain or anything in between and travel to worlds of magic and might and experience a life of adventure from the comfort of your own living room!

Game: Sabbath ; The Sorcery T.C.G.

W.i.p.

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