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Chapter 17 by schooltombstone schooltombstone

How to capitalise?

her out

The Warrior isn't going to leave herself **** very often or for very long. You need to seize these moments whenever you can. While she's still groggy you approach her from the side, wrap your legs around her belly, check the near arm & complete a side-sleeper. The second it's finished, she realises her predicament & starts to thrash like a madwoman.

Of course she's mad, she's trapped.

Even in her defensive position your foe makes a hell of a fight of it. Legs kick, free arm flails, chest heaves, teeth bear. Her red mane flies around & gets in your eyes & mouth. Maintaining a hold is a challenge but still doable. When your grip feels like slipping you squeeze your arms tighter & the pressure on her neck steals her energy. Even your boner isn't a problem, grinding on her torso feels just fine.

"John's taken a lesson from the cavemen, hold your prey down & squeeze the life out of them. Thank you National Geographic."

Since you've been focused on maintaining sleeper-hold, you haven't considered the question of 'do I want a tap out or a knockout?' You needn't bother, the Warrior is **** in your grasp. After a final shake (just to be certain) you release & slip out from behind her. Sleeping on the mat you could never guess this brutal beauty was on your throat a few moments ago. When she come to, she immediately springs to her feet & tries to find you, but the official is ready for it & musters her into her corner.

You win 1 point for K.O.

Round 2

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