Want to support CHYOA?
Disable your Ad Blocker! Thanks :)

Chapter 4 by AeylinFaith AeylinFaith

What's next?

Will-o'-the-wisp

Appearance: Vague lights in the dark or fog, can appear as floating orbs or shapes.

Challenge rating/level: 1

XP/LOOT: 50x player lvl

You win when the Wisps have used all their mana/attacks.
Each spell is a contested D20 rolloff between the Wisps and the Player.
You lose if fail 3 checks total.

  1. [Lure] (Wisdom) The player feels compelled the chase the light..
  2. [Captivate] (Intelegence) The player is mesmerized by the light..
  3. [Befriend] (Charisma) The player feels at ease with the light..
  4. [Hopscotch] (Dexterity) The light darts just out of reach of the player, but mind your step..
  5. [Trick] (Constitution) The light conjures a marriage that attacks the player, only constitution can endure..
  6. [Unseen ****] (Strenght) The whisps push the player forth towards their trap..

(ROLL A D6 to determine the spell cast!) This happens 6x in total, and you must succeed at least 4 times.

Special abilities: Uses LUCK as an final attempt to make you loose
(when you succeed the 4th time they roll again and use the highest number +modifier)

CORE STATS
Health 0/0 | Stamina 0/0 | Mana 6/6 |

SKILL CHECKS
Strength 0 | Dexterity 0 | Constitution 0 | Intelligence 4 | Wisdom 4 | Charisma 4 |

What's next?

Want to support CHYOA?
Disable your Ad Blocker! Thanks :)