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Chapter 14 by dollmind dollmind

Where do you go?

To Uncle Leroy's Compound

You walk down the hill to Uncle Leroy's main compound, and you reach it without any difficulty.

At the bottom of the hill you find several cement-walled buildings with solar panels on their roofs and surveillance cameras posted by every corner. You can see wires trailing down from the roofs and running down the corners and into the ground. The buildings are surrounded by a high chain-link fence with signs that say things like "Keep Out", "No Trespassing", "Private Property", "No Soliciting", "Feds and Commies: Enter at Your Own Risk", and your personal favorite "Electrified Fence: 7,000,000 volts! Do Not Touch!" That's typical Uncle Leroy, alright! There's only one gate leading through the fence, and it's a closed mechanical gate with a keypad beside it. You remember Uncle Leroy gave you the code for this gate once, years ago, but you can't seem to recall it right now.

Inside the fence you see no vehicles, no sign of inhabitants. The grass is growing thick, and aside from a few birds and butterflies, there aren't even any animals inside the compound's perimeter. A dirt road leads to the compound, joining up with a forest service road about a mile from here, you recall (and that, of course, leads back to the main highway), but even the road is starting to get overgrown with weeds.

This place looks totally abandoned and unused. There's probably some pretty sweet supplies inside (not to mention the Jacuzzi), but is it really worth the effort to break in? And if you do, how will you get past the fence? And if you don't, where will you go instead?

What do you do?

More fun
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