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Chapter 11
by TMJ2008
Where do you go after rallying the troops, so to speak?
Outside to explore the area and find out where the hell I am.
Your impromptu squad of convicts is off somewhere behind you now, their exultant voices echoing through the halls as they make their way to the room where the ruined remains of the guards that had tried to fight you were. You know they'll do what you told them with gusto now that they have reason to. For most of them, of course, **** and mayhem were their own reward, but now they had another reward waiting for them in the form of sexual gratification. True, it would be taken by ****, but, for most of them that looked like the sort of hardened convicts that had spent a lot of time in the pen, that was par for the course.
You admit that you wouldn't mind getting a taste yourself, both because you'd gone without for quite awhile and because you had some curiosity about what you could do with this new body of yours, but you had other things to do. Namely, you had to find out where the hell you were so you could figure a way out of here. You weren't going to spend the rest of your life in this prison, after all. You wanted to get back to a city and really put these powers of yours to the test.
That being the case, you made your way through locked doors (that didn't remain locked for long when subjected to a hard kick from you) and long halls in a direction opposite the one you'd started from. You run into a guard or two as you do, but you make short work of them. You find that you run into fewer of them than you thought you might, but, as you had already begun to hear gunfire echoing through the prison somewhere behind you, you figure they must have their hands full with the convicts you'd set free. Which, of course, was part of what you intended. Well, more or less.
With few obstructions to your path, you make your way through the halls of the prison until, finally, you push through a door and find yourself outside, breathing in fresh air for the first time in a long while. It is cool, night air that you breathe in, the air touched with the scent of salt water and sand and that's no wonder as, when you look out before you, you see that you are on an island. A small island, it seems, as you can see the shore a very short distance away, along with a long pier where a number of boats are anchored.
You realize, then, that you know where you are and, as you look up at the prison you were in from the outside, your thought is proven correct. You'd been here before, ironically on a field trip during one of your short times outside of juvie. This place was the first prison meant to hold meta-humans, built for the express purpose of keeping in the super-powered. At least that's what it had been intended to be when it had first opened 20 years ago. It had only taken a few months for it to be proven that those that had commissioned and built the prison had severely underestimated the strength of the average super, the reinforced walls and bars proving to be only an annoyance to the worst meta-human criminals they tried to lock up here. The place had been closed down within a year and abandoned for decades...until it had been repurposed for something else, apparently.
You chuckle at that as you now know where you are and that the town you hail from, Paragon City, isn't that far. You'll need boat to get there, but, looking at the pier, there doesn't seem to be a shortage of those...though maybe you should make sure there are. After all, you'll only need one boat to get yourself (and whatever convicts survive fighting the guards, you suppose) to the city. Any extra ones would just serve to be a way for one of the guards or scientists that may miraculously survive to get away. And you couldn't have that, could you?
With that in mind, you make your way to the pier and inspect the boats. Most are standard small passenger ships, little more than ferries, though there's a speedboat or two as well. You decide you'll only need one of the ferries to be intact to make it off the island. That being the case, you proceed to sink the other three ferries. One of them you take out with a punch to the hull, taking the chance to test out your strength by putting your full weight behind it. You end up breaking open a hole and cracking through the hull to the other side with your strike, making the ship sink quickly as it takes on water. The second ferry meets the same fate, but, with the third, you try something different.
Instead of punching it, you push against the hull, putting your full strength behind the shove as you give the ferry a mighty heave. The ship moves through the water at that odd angle as you **** it into motion, the awkward angle causing the ferry to tip and then flip over, sinking it as surely as a punch would have. You grin at that, thinking again that this super strength thing is a pretty good deal. You reiterate that thought as you're grabbing the smaller speed boats one by one with only a modicum of effort and shot-putting them towards the horizon to see how far you can get them at varying degrees of ****. With your full strength, you find that you can't even see where the speed boat lands and you wonder if you managed to make it all the way to the city beach from here.
That idle thought is in mind as you sit yourself on the pier with your back to the last ferry and look at the prison, listening to the sound of gunfire and screams and waiting to see if any guards or scientists do manage to escape and try to come here to the pier so you can take care of them before they manage to get off the island.
Does anybody escape the convicts' rampage?
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It Ain't Easy Bein' the Bad Guy
The Life and Times of a Supervillain
Where there are heroes, there are villains and you are one of those villains. In a world where heroes of both super and not so super varieties run around, you're a villain trying to make an honest criminal living.
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- self-bondage
Updated on Feb 6, 2017
by TMJ2008
Created on Oct 28, 2015
by TMJ2008
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