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Chapter 2 by Erosire Erosire

Which universe should the summoned come from?

The Legend of Zelda

Princess Zelda (Various Incarnations)

The Princess Zelda exists across multiple timelines and eras, each manifestation carrying the blood of the goddess Hylia while maintaining unique characteristics and appearances.

Skyward Sword Zelda represents perhaps the most direct connection to her divine origins. This incarnation features long blonde hair typically styled with two small braids framing her face, bright blue eyes, and a youthful complexion. Her ceremonial attire consists of a flowing white dress adorned with Hylian symbols in pink and gold embroidery, complemented by elegant gold jewelry including distinctive earrings. When not in her ceremonial garb, she wears a simple pink dress with sturdy boots suitable for life in Skyloft. Her personality combines innocent cheerfulness with a deep sense of purpose and duty.

Ocarina of Time/Adult Timeline Zelda appears first as a child in a royal dress with an elaborate headdress, symbolizing her status as heir to the throne. In her adult form, she possesses regal bearing with long blonde hair, piercing blue eyes, and elegant features. Her royal attire includes a pink and white dress with golden shoulder armor and the royal family's insignia. This Zelda also appears as her alter-ego Sheik—a disguise featuring a form-fitting blue bodysuit with the Sheikah eye symbol, blonde hair tightly bound, and face partially covered. As Sheik, she moves with athletic grace, demonstrating her training in the ninja-like arts of the Sheikah tribe.

Twilight Princess Zelda embodies a more mature, somber aspect of the princess. She possesses elegant features, brown hair with blonde highlights, and a melancholy gaze reflecting the burden of her kingdom's fate. Her attire consists of a richly detailed purple and white gown with royal insignia, a golden crown, and ornate shoulder armor. This Zelda carries herself with quiet dignity and resolute determination, having witnessed her kingdom fall to twilight.

Breath of the Wild Zelda represents a scholarly departure from many previous incarnations. With bright green eyes and golden-blonde hair typically worn loose or in a practical half-up style, this Zelda's appearance reflects her role as a researcher more than a traditional princess. Her royal attire includes a blue and white dress with gold accents, though she is equally often seen in her practical field research clothing: a blue tunic with tan pants and sturdy boots. This incarnation struggles with accessing her sealing power, creating a compelling internal conflict that defines much of her character development.

Queen Zelda

The adult queen version of Zelda appears in various timelines where she has assumed full rulership of Hyrule. Her appearance typically features more elaborate royal regalia than her princess counterparts, including more substantial crowns, royal capes, and formal attire befitting a ruling monarch. Her features show the maturity and wisdom gained through years of leadership, while maintaining the characteristic blonde hair and striking eyes of her lineage. The queen's countenance typically reflects the accumulated experiences of her particular timeline—some appear serene and confident, while others show the visible weight of difficult decisions made for the kingdom's welfare.

Hylia

The original divine being whose blood flows in Zelda's veins, Goddess Hylia appears with radiant, ethereal beauty. Her form is tall and statuesque with flowing white-gold hair that seems to move as if underwater, even in still air. Her eyes shine with divine light, typically depicted as a brilliant blue that seems to contain galaxies within. Her attire consists of flowing white robes adorned with ancient Hylian symbols in gold thread, and she often appears with massive, feathered wings that emanate golden light. Her entire being radiates a warm, comforting glow that inspires both awe and devotion in mortals who behold her.

Impa (Various Incarnations)

The loyal protector of the royal family appears in multiple forms throughout the timelines.

Ocarina of Time Impa appears as a tall, athletic woman with silver-white hair cut short, red eyes characteristic of the Sheikah tribe, and facial markings including the Sheikah eye symbol. Her attire consists of formfitting armor in the Sheikah style, designed for both protection and freedom of movement. Despite her advanced age, this Impa maintains impressive physical conditioning, moving with the silent grace of a highly trained warrior.

Skyward Sword Impa appears in two forms. Her younger form presents as a tall, muscular woman with white hair pulled back tightly, distinctive red eyes, and facial markings in geometric patterns. Her attire consists of form-fitting blue and gray garments with Sheikah symbols and protective armor pieces, allowing unrestricted movement for combat. Her older form shows the passage of centuries, with deeply lined features, hunched posture, and traditional robes befitting her status as temple guardian. Both versions display unwavering dedication to protecting Zelda.

Age of Calamity Impa represents a younger, more energetic version of the character. This incarnation features white hair typically worn in a high ponytail, traditional Sheikah facial markings, and bright red eyes. Her attire combines traditional Sheikah designs with practical armor elements, including a short battle dress, protective chest pieces, and lightweight armor on her limbs. This Impa demonstrates extraordinary agility and the unique Sheikah ability to create duplicates of herself in battle.

Nabooru

The Spirit Sage from the Gerudo tribe appears as a tall, athletically built woman with the distinctive dark skin and red hair of her people. Her amber eyes project fierce independence, while her sharp features reflect her desert heritage. Nabooru's attire consists of traditional Gerudo garments adapted for both the harsh desert climate and freedom of movement: flowing pink pants, a cropped top that leaves her midriff exposed, and gold armor pieces. Her ensemble is completed by elaborate gold jewelry including a distinctive headpiece that marks her high status within the tribe. Nabooru carries herself with confidence and pride, embodying the independent spirit of the Gerudo.

Ruto

The Zora princess and Water Sage presents a unique aquatic humanoid appearance. Her body features smooth blue-white scales that shimmer with an iridescent quality, large purple eyes, and fish-like appendages that serve as both decoration and functional fins. Her head extends backward into a tail-like structure typical of royal Zora, adorned with decorative jewelry signifying her status. Despite her non-mammalian appearance, Ruto moves with grace both in water and on land. Her regal bearing reflects her royal upbringing, while her expressive face conveys the full range of her passionate personality.

Saria

The Forest Sage appears as a Kokiri girl with green hair typically styled in a practical bob cut, bright blue eyes, and the eternally youthful appearance of her forest-dwelling people. Her attire consists of traditional Kokiri clothing: a simple green tunic, shorts, and sturdy boots suitable for forest life. She often wears a distinctive headband and carries her fairy companion. Though she appears as a child, Saria's eyes reflect wisdom beyond her apparent years, particularly after awakening as a Sage. Her connection to the forest gives her movements a natural, almost dance-like quality.

Warriors and Adventurers

Urbosa

The Gerudo Champion stands tall with an imposing, athletic build developed through years of combat training. Her dark skin bears the occasional battle scar, while her vibrant red hair is styled practically but with elements that denote her leadership status. Urbosa's striking green eyes contrast beautifully with her complexion and hair. Her attire consists of traditional Gerudo warrior garb adapted for her role as Champion: a blue chest piece bearing the symbol of Divine Beast Naboris over traditional Gerudo clothing, substantial metal pauldrons, and gold accessories including a distinctive headdress. She carries her scimitar and shield with expert ease, and her movements reflect years of combat mastery. Urbosa's bearing communicates absolute authority and self-assurance.

Mipha

The Zora Champion features a more delicate build than most of her kind, with smooth red scales that transition to white at her face and underside. Her head fin structure is more elaborate and delicate than typical Zora, denoting her royal status. Mipha's large golden eyes convey her gentle nature, while her petite stature belies her impressive combat abilities with her trident. She wears minimal attire beyond ornamental silver pieces that highlight her royal status and the blue Champion's scarf. Despite her small size, Mipha moves with fluid grace that reflects both her aquatic nature and her mastery of her trident weapon.

Riju

The young Gerudo chief appears as a teenager with the characteristic dark skin and red hair of her people, though notably shorter than most adult Gerudo. Her hair is typically styled in an elaborate updo with decorative gold pieces that denote her leadership position. Despite her youth, Riju carries herself with determination to live up to her predecessor's legacy. Her attire combines traditional Gerudo designs with symbols of leadership: a decorated crop top, flowing pants, and substantial gold jewelry including an impressive headdpiece. Though young, her expression often shows wisdom and dedication beyond her years, especially when addressing matters of tribal importance.

Purah

The Sheikah researcher presents a peculiar case due to her age-regression experiments. Though chronologically elderly, she physically appears as a young girl of approximately six years, with the white hair and red eyes characteristic of the Sheikah. Her hair is styled in a practical bob with a distinctive red streak, and she wears oversized scholarly glasses that frequently slide down her nose. Purah's attire consists of a modified Sheikah researcher's uniform: a white coat over traditional Sheikah garments, adapted to her diminutive size. Despite her childlike appearance, her mannerisms alternate between appropriately childish energy and the deep scientific knowledge of her true years of experience.

Ashei

The skilled warrior from Snowpeak region has pale skin and dark hair typically worn in practical braids. Her sharp features and no-nonsense expression reflect her upbringing in harsh conditions. Ashei's attire consists of practical cold-weather armor: a fur-lined hood, quilted gambeson, and sturdy leathers designed for both protection and mobility in snowy conditions. She carries herself with the quiet confidence of someone who has survived **** environments and combat situations, and she speaks with a distinctive accent that reflects her isolated upbringing. Despite her serious demeanor, Ashei demonstrates occasional dry humor when around those she trusts.

Tetra

The pirate captain who is revealed to be a manifestation of Princess Zelda presents a study in contrasts. In her pirate form, Tetra has sun-darkened skin, light blonde hair pulled into a practical bun, and sharp blue eyes that miss nothing. Her attire consists of practical sailing gear: a blue vest, white pants, a red neckerchief, and various pieces of practical jewelry including earrings she inherited from her mother. She carries a dagger with expertise and moves with the confident swagger of someone accustomed to commanding a crew of pirates. Tetra's transformation into her Princess Zelda form reveals her connection to the royal bloodline, with her appearance shifting to the more traditional fair-skinned, formally dressed princess while maintaining her distinctive facial features.

Divine and Magical Beings

Great Fairies

These powerful magical beings appear in various forms across the timelines, but most commonly manifest as immense women with vibrant, colorful features. Their skin often has a supernatural hue—purple, blue, or gold being common—while their hair flows in gravity-defying patterns with magical energy. Great Fairies typically wear elaborate, nature-inspired attire that incorporates flowers, vines, and magical elements. Their movements are theatrical and exaggerated, often accompanied by magical particles and distinctive laughter. Despite their benevolent nature, their overwhelming presence and boisterous personalities can be intimidating to those seeking their blessings.

Fi

The spirit of the Goddess Sword presents as a humanoid figure with a distinctly artificial appearance. Her body resembles a mannequin with smooth, featureless blue and purple metallic skin, accented with gold designs. Her arms resemble flowing sleeves or wings, lacking distinct hands. Fi's face features minimal details: simple eyes with no visible pupils and a mouth that rarely changes expression. She moves with unnatural grace, often floating rather than walking, and occasionally transforms into a spinning sword form. Her voice carries a distinctive mechanical quality, reflecting her nature as a created entity rather than a natural being. Despite her emotionless appearance, Fi gradually develops subtle expressions of feeling throughout her journey.

Midna (True Form)

The Twilight Princess's true form presents a striking figure that combines otherworldly beauty with the strange aesthetics of the Twilight Realm. Standing tall with blue-gray skin that bears luminescent turquoise patterns, Midna's true form features fiery orange hair that flows as if partially defying gravity. Her eyes remain the same striking red as her imp form, but set in an elegantly featured face with high cheekbones and a regal expression. Her body combines humanoid elements with the strange proportions common to Twili people: unnaturally long limbs, an attenuated torso, and flowing black robes that seem to merge with shadows. The exposed portions of her body continue to display the geometric patterns of Twili royalty, and she maintains the distinctive headdress that marks her royal status.

Antagonists

Veran

The Sorceress of Shadows appears as a tall woman with blue-tinted skin, dark purple hair styled dramatically, and piercing red eyes that seem to see through deception. Her attire consists of an elaborate purple and black dress with insect-like motifs reflecting her ability to possess others, complemented by ornate jewelry made from dark metals. Veran moves with unsettling grace, often incorporating dance-like movements into her spellcasting. Her expressions alternate between cold calculation and maniacal glee when her plans come to fruition. As a shapeshifter, Veran can assume other forms, but her default appearance projects both beauty and menace in equal measure.

Twinrova (Individual Forms)

The witch sisters Koume and Kotake appear as ancient hags with exaggerated features: elongated noses, pointed chins, and wildly styled hair—fiery red for Koume and icy blue for Kotake. Their skin is deeply wrinkled and tinted to match their elemental affinities. Both wear simple black robes with colored gemstones and jewelry that channel their respective fire and ice magic. They navigate their environment on enchanted broomsticks, cackling with malevolent glee when confronting enemies. Despite their elderly appearance, they move with surprising agility when engaging in magical combat.

Twinrova (Combined Form)

When merged, the witch sisters transform into a single entity with a dramatically different appearance: a tall, robust woman with orange skin, voluminous hair divided into red and blue sides, and exaggerated features that maintain hints of their separate forms. The combined Twinrova wears revealing attire that emphasizes her dual nature: one side adorned with fire motifs, the other with ice, connected by gold jewelry and decorative elements. Despite the more youthful appearance of this form, Twinrova maintains the same maniacal personality and distinctive laughter of the separated sisters, suggesting the transformation is purely physical rather than a complete rebirth.

Cia

The dark sorceress presents a striking figure clad in an elaborate white and purple outfit with revealing elements that contrast with its ornate design. Her long white hair frames sharp features and eyes that burn with obsessive intensity, occasionally obscured by an ornate bird-like mask. Cia's attire incorporates feathered elements, gold accessories, and magical crystals that channel her considerable power. She wields a scepter with obvious expertise, using it to direct both magical attacks and her summoned forces. Her movements combine combat readiness with theatrical flourishes, reflecting both her battlefield experience and her flair for dramatic presentation. Despite her antagonistic role, Cia's expressions occasionally reveal glimpses of the pain and loneliness driving her obsessive behavior.

Hilda

The princess of Lorule appears as Zelda's counterpart with distinctive differences: deep purple-black hair instead of blonde, ruby eyes instead of blue, and attire in darker shades that mirror Zelda's royal dress. Her crown and jewelry feature the inverted Triforce symbol of her fallen kingdom. Hilda carries herself with the same regal bearing as Zelda, but her expressions frequently reveal the desperation and melancholy resulting from ruling a literally crumbling realm. Her movements communicate both royal grace and the weight of impending doom that drives her morally questionable decisions. Despite her antagonistic actions, Hilda's motivation stems from a genuine desire to save her people, making her a sympathetic figure despite her methods.

Others

Cremia and Romani

The rancher sisters share similar features, with Cremia being the elder, more mature version of the same genetic template. Both have reddish-brown hair (Cremia's worn loose, Romani's in a practical bob), fair skin with a healthy outdoor complexion, and expressive blue eyes. They wear similar attire appropriate for ranch work: simple dresses with aprons, comfortable boots, and plain jewelry. Cremia carries herself with the responsibility of being both sister and surrogate mother to Romani, while the younger sister maintains a childlike enthusiasm despite the strange occurrences at their farm. Both demonstrate remarkable courage in the face of supernatural threats, protecting their livelihood with determination despite lacking heroic powers.

Marin

The island girl with a mysterious connection to the Wind Fish has copper-red hair typically adorned with a hibiscus flower, warm brown eyes, and a perpetually optimistic expression. Her attire consists of a simple blue dress with wave patterns at the hem, reflecting the island culture of Koholint. She moves with a carefree grace, often dancing or spinning when overcome with happiness. Marin's singing voice is her most remarkable feature—described as hauntingly beautiful and capable of affecting even monsters. Her expressions combine innocent joy with occasional wistful gazes toward the horizon, revealing her dream of exploring beyond her island home—a poignant desire given the true nature of her existence.

Telma

The tavern owner presents as a robust woman with dark red hair styled in dreadlocks, warm brown skin, and expressive features that can shift from motherly concern to fierce determination in an instant. Her attire consists of a practical blouse, substantial jewelry reflecting her prosperity as a business owner, and a skirt with an apron for her work. Telma moves with confident familiarity throughout her establishment, equally comfortable serving drinks or organizing resistance operations from her back room. Her expressions are unguarded and genuine, whether showing affection for her cat or contempt for cowardly soldiers. Despite lacking magical abilities, Telma's intelligence and network of connections make her an invaluable ally to heroes.

Paya

The shy Sheikah woman has the characteristic white hair of her people, typically worn in a practical braid, with traditional Sheikah facial markings and bright red eyes that she often averts in moments of social anxiety. Her attire consists of traditional Sheikah garments in subdued colors, practical for her duties around Kakariko Village. Paya moves with the natural grace of Sheikah training, though she often becomes flustered and clumsy when embarrassed. Her expressions frequently reveal her inner thoughts, with blushing and stammering common when discussing certain topics (particularly related to Link). Despite her shyness, Paya demonstrates scholarly dedication to her duties and surprising courage when her village is threatened.

Malon

The ranch girl appears with distinctive red hair typically worn loose with occasional practical ties, fair skin with a healthy outdoor complexion from her work, and bright blue eyes that reflect her optimistic nature. Her attire consists of a simple white blouse, purple skirt, and yellow neckerchief, suitable for her daily tasks at Lon Lon Ranch. Malon moves with the confidence of someone who has worked with large animals from a young age, demonstrating surprising strength when necessary. Her most distinctive trait is her singing voice, used to calm and train the ranch's horses. Malon's expressions typically show cheerful determination, though she reveals occasional concern about her father's behavior and the future of their ranch under certain political conditions.

Who should be summoned?

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