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Chapter 13 by Jjforfunjj Jjforfunjj

What's next?

Note to readers (Progress)

I will update this chapter with the current state of the story, right now there is no new content after the book part. 4, kicked out of the club part 2

Total Fun events: 5

Note to readers:

Now that you were hopefully introduced properly to the story and main characters (There might be a few more important characters introduced, and a lot of one-off characters through events) we can get started!

This is where the majority of the story/game will take place in these next chapters. Every time you go back to the start of the day the only difference will be your stats (Alignment, Opinions, Items, Fun value, etc.), and the day tracker. Every day the day tracker will increase by one, every set amount of days will have new story content, and after (right now I am planning for 30ish) a set amount of days you will get an ending. Good ending and bad ending depending on if you get girls pregnant (unless otherwise stated), and maybe more endings depending on if you date (good) or **** yourself on the wrong person (bad), but who knows what endings there will be until they are actually written.

The invisible Fun value will essentially be in charge of random events and will be mostly self contained stories and one offs, these can occur at any time and the choice will have a (Fun) indicator. I will track the total to find in the story at the top. These events will not skip story and return you back to where you where after finishing them (sometimes days might pass and not update the day counter but the day counter is not literal, just a story progress tracker).

Every day you will go through the same motions: go to class > class > hallways > lunch > hallways > class 2 > go to club > club > go home > home
Most of the time nothing will happen but if you get other choices besides these basic ones those are story or random event variations, I would recommend you read these rather than skip them (if you select the normal class choice instead of (Story) class than no significant choices will be available to make during class and you'll skip the story). There are multiple storylines and if you skip too many of them you might not see the end of them before the game ends (We'll see how I end up doing the ending sequence).

There will also be generic events, indicated by [requirement] (like a fallout skill check or something lol) . These are determined by stats, your alignment, others opinions, and your items. These will always be there until you read them, unless your stats change in which case the events will be unavailable until you meet the requirements once again.

TL;DR

Make sure you prioritize (Fun) choices if you don't want to miss them, then select any (Story) choices you see over any others. (Event) choices you can do at your leisure.

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