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Chapter 3 by AnArcticJackalope AnArcticJackalope

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Fantasy VS Reality

The world setting is mostly based in realistic survival tactics (or as realistic as can be allowed in a post-nuclear game). Examples of realism to be found include:

  • guns

  • horses

  • makeshift weapons

  • certain military tactics

  • the day to day grind of nomadic hunter-gatherers...

Some magic creep is allowed due to 100 years of radiation. Examples found in the game include:

  • mutants of a yeti/werewolf variety

  • a tree that moves, crushes people, and eats them for nutrients

  • a mushroom who’s juices can be made into a glowing white tattoo that keeps the cold out (Those individuals were known as 'The White People', which is weird because racism is definitely still a thing in the game), with these tattoos some individuals no longer feel the need to wear clothes

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