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Chapter 7
by Aradnor
To whom does the silhouette belong?
Clémence
You barrel towards the small figure in the distance, closing the gap with frightening speed. In the few moments that separate you from your quarry, you are struck by the bright gleam of her burnished armour. The cogs in your head slowly turn as you try to place a name on your prey, your natural intelligence eventually overcoming the limitations of your host's finite brainpower. Clémence! She looks even more petite up close you think, yet you detect no hint of fear. She regards you confidently as you hurl yourself the final few yards.
You crash face-first into the thick steel of a shield supported by a strong arm and recoil dazed before coiling your mighty fists into fleshy battering rams and pounding ferociously on the metal. Each thumping strike sends a shock-wave through your muscular arms and leaves a visible dent on the buckler, but Clémence holds her ground tenaciously, refusing to give an inch. You roar in frustration and raise you beastly paws, grabbing the wooden edges of the shield. You pull and Clémence is heaved forward by your strength, but at the last moment she swings her arm upwards and a terrible pain lances through your thick skull as the shield connects with a forceful crunch. It is followed immediately by another, infinitely worse, as you glimpse the swing of a mace moments before it slams into your heavy jaw. You stagger forward, blinded by the pain. A terrible cry deafens you, adding to your misery. 'Baruk Khazâd! Khazâd ai-mênu!' The last thing you feel is the shudder of impact as your nose and everything around it shatters under the weight of a final deadly blow.
You are thrown back violently into your human body. Shocked, you shake your head in disbelief as you attempt to re-orient yourself but a wave of throbbing pain puts paid to all other thoughts. Images flash hazily before you on the seeing stone, but you see them not, all your concentration focused on alleviating the headache pounding through you. Were you to cast your eyes over the mirror, you would be confronted by the inglorious sight of Clémence standing triumphantly atop the corpse of a cave troll, raising her bloody mace aloft with a cocky grin.
Cursing, you rub your throbbing temples and sit down in an alcove off the main chamber. Although possession poses no physical risks to your person, the pain and surprise of ****, especially one so violent, remains all too real and all too unpleasant. Irritated, you mutter a few common healing spells and the room is bathed in a cool, green light as a tide of soothing energy washes over you. Eventually, and with much grimacing, you convince yourself to stand up again, gazing into the blackness of the looking glass. You pass your eyes over the map of the labyrinth, keen to exact retribution, and find the nearest yellow dot, towards the eastern section of the maze. You hope that it is Clémence. More than one monster prowls the area. Eager to escape the aches plaguing your mortal self, you swipe your right hand across the surface of the mirror in a swift motion and summon images of all your potential hosts.
Which being materialises in front of you?
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The Labyrinth
Who knows what creatures lurk in the dark?
An evil sorcerer teleports three would-be bounty hunters into his subterranean, monster-infested playground. What will become of them?
Updated on Dec 29, 2018
by Aradnor
Created on Jul 18, 2017
by Aradnor
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