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Chapter 15
by TheDespaxas
Through the looking glass.
Beware of the Jabberwocky
The little spirits floating around you are silent, sound after all requires interaction with the real world (it's only because of your powers upon air and wind that you can hear while in windform) but they very obviously point in two directions.
Some of them are showing you White Jaw, looks of terror in their eyes. The other are pointing in the direction Vermilion took and start to move that way.
You aren't sure if you're hallucinating or if boosting your powers that much let you see something that was always there but invisible.
Anyway, those sprites seem to be able to see you and they want to communicate with you. With you in windform White Jaw will continue its chase of Verminia, you doubt that an army of rat's will be enough to stop this thing. The young outcast had been nice and helpful, she might even know more about Neal, as an heroine you have to save her.
The problem is that the beast, furiously charging in your direction is looking at you. You see him bite as he advance, shredding to bits some of the little spirits, its raws of triangular sharp teeth are exuding some sort of dark energy, you have no desire to see what will happen if it touches you.
You flee in the direction taken by the rats. As usual fly through the tunnel looking for clues about the path she took you bump into one of the spirits.
Bump!!!
A hand through a wall confirms that you are still intangible, but the little imp you knocked on is still there, stuck to one of your very large and sensitive boobs.
"they can touch me! How is it even possible? I hope they are harmless! The last thing I need is to have to defend myself each time I use my powers. " you think to yourself.
You try to swat away the little critter but your hand passes trough him. Weirder even than what you could have imagined, they can touch you but you can't touch them, just like you can't touch yourself in this form.
A look back shows you that most of the critters are either following you or fleeing in the same direction.
You feel the imp sucking on your nipped and grabbing the suple flesh of your tit with his four limbs and its tail.
If you thought you were aroused before, you now have to reconsider it. Your arousal in windform is usually stuck on the level it was when you turned, now the action of the mischievous imp are putting it in overdrive even if there's only one of them touching you and all he touches is a tit.
Not for long, a few other imps are gathering around you. They don't weight anything and don't slow you down but you now have one on each thigh both licking your pussy with long tongues, one upside down with his legs around your back and its head lodged between your buttcheeks and a last one occupying your other boob like the first one did.
To your surprise rather than slow you down, all this excitement is making you go faster.
The tunnel ends, opening into a large cave where you can see a forest of very large mushrooms.
You use your wind powers, stronger than they've ever been to push down a very large mushroom head in front of the entrance.
You turn back from your windform to you normal state, to your amazement whole you can't see them you still feel the imps doing their work.
"Verminia!! It's me the Breeze, White Jaw is here. We have to stop it. " you scream.
You see the girl getting out of a little den hollowed out inside of a mushroom.
" Nude girl has little friends too now. White Jaw is too strong, not fighting, hiding, running, coming back later when he leaves. " she replies.
" We can at least slow him, make him look for someone else to hunt. Help me put more mushrooms in front of the door. " you tell her as you hear a chewing sound coming from behind you.
Verminia's army of rats is gnawing down a few of the tree sized mushrooms and both of you push them down to block the path in the cave. You are strong, very strong. Your powers never included strength so you had to this day the proportional strength of a 19 year old girl with a fit body that exercise a bit. Now you could push a car or carry a few people without breaking a sweat. (from exertion at least, the imps are keeping you on the edge of orgasm.)
"nude girl, no... Breeze is a friend. Verminia was friend with No One before. friends do that right? " she tells you, she hugs you and kiss you sensually on the mouth while slipping a finger in your pussy.
Neal has things to explain and the answers he gives had better be good ones.
Verminia clearly has experience using fingers that way, (you decide to bring you a little package from your private collection of toys as thanks, if you get out of here.) you explode in a powerful orgasm that sends dust and debris flying all around.
You can't believe it once your mind clears up, you can use your wind powers outside of windform. With this you will be able to wear a costume, register to the league and make a name for yourself. You hope this effect of the cakes is permanent or that you can get more later. Now that you think of it, this **** is dangerous in the wrong hands but could be of great help for heroes and law enforcement. Knowing its origin it might even be possible to create more, if Maiden America agrees and someone finds the formula.
A second later you find something bigger than tongues slipping into your pussy and ass, the imps have gone wilder. You fall on your knees and masturbate over the feeling of the spectral cocks or tails fucking you.
The gift of pleasure.
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Perils of a Novice Superheroine
A generic superheroing setting drenched with sex and scandal
Acropolis City, the center of super-human and caped crusader activity in this particular world - with its own dizzying highs and lows, high-tech skylines and slums standing in stark, four-color contrast, it provided everything that a costumed megalomaniac or masked vigilante could ask for. In fact, as is usually the case where colorful masked characters are the norm, it has become something of an institution by this point. But although the mere existence of costumed heroes and villains no longer shocks people, these people - who, by their very nature, thrive on attention - keep finding new ways to stand out from the crowd and attract the eye. This last goal tends to get a lot of emphasis in the most simple, sexualized way possible. For reasons that the world's most brilliant scientists have yet to explain, latent super-abilities seem to manifest more often in women than men by a ratio of 3 to 1 or more. This is true even when the superpower isn't "natural"; paranormal artifacts fall into their hands, esoteric martial arts schools never seem to have a male heir, the technological prototypes they test always seem to be the ones that are most easily used or abused for good and evil. Unfortunately, the glory days of the past where citizens were happy to see any old masked do-gooder show up are over - in recent years, Acropolis City has established a ranking system of heroes where those who get high marks from the citizens and resolve incidents are rewarded with corporate sponsorships and (most coveted of all) seats at the prestigious League of Propriety. Those who intimidate the populace, cause excessive collateral damage, or simply don't excite anyone, garnering low rankings, get 'asked' to move to less prestigious cities. Few superheroes want to get stuck battling clans of villainous hillbillies and corrupt small-town sheriffs for the rest of their careers, so they're always eager to please the influential citizens of Acropolis City (judges, eminent scientists, first responders, and of course the all-important reporters). On the other side of the law, a similar dynamic predominates; only the most glamorous and charismatic costumed ne'er-do-wells can make it in this town. And so, the novice superheroines just learning the ways of battling for justice and order, without any team to back them up, always end up patrolling the skeeviest, most undesirable slums of the city and taking on the most thankless rescues. As if that weren't bad enough, most of them feel obliged to dress in ways that get more outlandish and revealing with every passing year while they fight the good fight and/or feed their craving for attention, depending on how you see the 'cape life'. As if that weren't troublesome enough, the superhuman mutations that make so many of these heroes' careers possible also result in greatly increased sexual sensitivity, particularly in females. The adventures and misadventures that these spandex-clad lady crusaders get into are often too hot to print for the kind of comics that their young admirers would read. Messy mistakes will be made, but you don't want to disappoint your readers, do you? So let the League know what kind of superheroine you are, your chosen name, powers, and appearance, and they'll send you out on your first patrols. Good luck.
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Updated on Jun 15, 2025
by micdan282
Created on Nov 30, 2016
by fyreant
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